AI Insights · Timothy · July 2022
Top 5 Ultracasual Games on Android in Poland Q2 2022
Discover the performance trends of the top 5 ultracasual games on Android in Poland during Q2 2022, including insights on weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the top 5 ultracasual games on the Android platform in Poland. Here's a closer look at how these games performed in terms of weekly downloads, revenue, and active users.
Diamond Painting ASMR Coloring from CrazyLabs LTD experienced fluctuating weekly downloads, starting at around 5.9K in early April and peaking at 6.1K in the week of May 23. However, weekly downloads saw a dip to 3.6K by early June before rising again to 4.2K by the end of June. Revenue-wise, the app had a high of approximately $84 in late April, with a notable dip to around $33 in early May, and eventually stabilizing around $46-$64 by late June. Weekly active users saw a decline from 14.9K in early April to around 10.8K by the end of June, with a slight recovery mid-quarter.
Slime it: Slime Game Simulator by Hapy Games showed a significant increase in weekly revenue from $43 in early April to $159 by the end of June. Despite no notable weekly downloads during the quarter, the app maintained a steady number of weekly active users, ranging between 2.7K and 2.2K, with a slight dip in the final week of June.
Goo: ASMR Slime Simulator from EXOMIND exhibited a decline in weekly downloads, starting at 1.7K in late March and dropping to zero for several weeks before a minor recovery to 432 by the end of June. Revenue fluctuated, peaking at $61 in late March and stabilizing around $10-$58 throughout the quarter. Active users also decreased significantly, from 2.6K at the beginning of April to 647 by the end of June.
Fill The Fridge by Rollic Games saw impressive growth in weekly downloads, starting at 33.3K in late March and peaking at 54K by the end of June. Revenue remained relatively steady, ranging from $20 to $36 throughout the quarter. Weekly active users followed a similar upward trend, starting at 81.2K in late March and reaching 126.5K by the end of June.
Lastly, Let's Create! Pottery by Infinite Dreams had minimal weekly downloads, generally around 5-7, with only slight variations. Revenue fluctuated between $7 and $30, with no significant spikes.
The data presented here comes from Sensor Tower. For more detailed insights and analysis, visit Sensor Tower's website.